After the fight with the skeletons, the three adventurers decide to leave the crypt and come back the next day. They do not know what is waiting for them, and especially Lini could use some healing. When they go outside, the pelting rain has subsided to a drizzle. After a brief discussion whether it makes sense or not to bury the dead horses under a pile of rocks – Jonathan convincing Preen that it is better to leave the bodies to the carrion birds, and if larger meat eating animals are near, it is better they eat the easy horse meat than them. Preen is looking towards the east, thinking that he has found the best spot possible to camp, which is not a very good one, when Jonathan points out a nice high spot towards the west. After they made camp, Lini uses her last channel energy spell of the day to heal everyone for 5 HP. She is then the only one still seriously wounded, and she casts the cure light wounds spell on herself, healing another 5 HP.
With the experience of the day that fighting skeletons with rapier or dagger has no effect, Preen is looking for something that can be used as a mace or a club. Lini offers him her morningstar, which to him is a light weapon. She herself will use her magic when fighting skeletons. Then she retreats a bit to make her daily prayers to Gozreh. The night is spent in similar fashion as the night before, Jonathan takes first watch, Lini second and Preen has the last watch. Nothing untowards happens during the night.
In the morning Lini prepares some spells that may come in handy: detect undead, hide from undead and magic weapon. Then they prepare for their quest into the crypt, to see if the soft moaning sound is still present and if so, find its source. Lini and Jonathan light hooded lanterns, and then they go inside the crypt. They stay close to the wall, until they reach the door from behind which still soft moaning sounds are to be heard. Preen uses a spell to open the door, but nothing comes out at them. Behind the door is a big room with pillars. They see three saddle bags and a few brooms next to one pillar. They enter slowly and cautiously. Apart from their lantern lights, it is very dark. Then, when Lini steps towards Preen, going the long way around a pillar, she falls down into a pit of about 10 feet depth. Her fall is broken by a pillow, but she feels the spikes that are present underneath. Apart from a few bruises and a fright, she is OK (4 non-lethal damage). Preen takes a rope out of his bag and uses this to help Lini out of the pit.
The area apparently is booby trapped, so Preen puts his skills to use, to detect other traps. This makes for slow going, but eventually he can mark most flagstones as being safe, and puts a big cross on the ones that are a trap. Some he even manages to disable. When Preen returns to the others, who have been waiting in front of a door towards another part of the crypt, he crosses a presumed safe flagstone, and falls also in a pit, landing on a pillow, and also takes some superficial damage (4 non-lethal damage). He laughs a bit at his own failure, but aims to make up for it by a demonstration of his acrobatics: he starts to jump out of the pit. Unfortunately, his footing was not very good, and he destroys the pillow and slips further down, between the spikes. Jonathan moves forward to reach down to pull him out. Preen looks a bit abashed, but quickly his confidence returns when he walks to the door. The door is locked. Several attempts to pick the lock fail, and then they recall the different levers they have seen in the room – maybe one of them will open the door? Preen walks towards the first and nearest lever, pulls it down, and Lini then tries to open the door. While they hear a lot of sounds coming both from the door as well as the lever, the door remains locked. This is repeated with the other two levers, the last of which is at the other side of the room. Neither opens the door. “What if we push the levers down two or three at a time?” Lini asks. The others quickly agree, having the same thought. They all go to a lever, and at a signal from Preen they push their levers down. There is a loud ‘click’ coming from the door. As each lever slowly goes back up after it is pushed, Preen and Jonathan, who were at the levers furthest away, rush back to the door. LIni was quite near to the door, and manages to open the door well before the others are there. In his haste to reach the door, Preen miscalculates or does not remember exactly which flagstones were trapped and which not, and he again ends up at the bottom of a pit. He notices that a small bag with some coins (3 platinum) is lying there, as well as a piece of parchment. He puts all of this in his pocket and then gracefully jumps out of the pit, and rejoins the others at the now opened door.
Lini still holds the door, which appears to close on its own accord. Not wanting to be trapped in the other room, she initially wants to keep the door open while the others move forward, but a quick inspection of the door on the other side shows a handle, which can be used to open the door from that side. This room again has a number of pillars, and from a door in the far corner the moaning can be heard, more clearly now. To be on the safe side, Lini casts her spell detect undead. She finds no undead creatures within a 60 ft radius. Then the moaning sound suddenly stops, and Preen and Lini hear the sounds of a crossbow being loaded coming from behind the door. Lini calls out that they are good people, and will do no harm. “Who is behind the door?” The response is a silence…
Preen whispers to the rest: “I will open the door, then we can all rush inside and surprise the person in there” Jonathan is nearest to the door, and he pushes the door open. Due to something blocking the door from the other side, the door opens only a slight amount. But enough for the crossbowman to risk a shot – the bolt ends up in one of the barrels he is hiding behind. Preen then puhes the door slightly farther open, just enough for Lini to go through, which she does. Crouched behind some barrels she sees a man, who has a wild look about him and mutters: “Angry bones…. angry bones!!” Lini talks to the man, tells him the skeletons are defeated, he has nothing to fear. The man softens a bit, but then says: “It’s a trap!! Angry bones!!” and he aims his crossbow at the door, where Jonathan is in view. He misses his shot completely. Jonathan tries to open the door all the way, but it will not budge. Then Preen says: “Close your eyes!” which Lini and Jonathan do. There is a flash of light, and when they open their eyes again, they find the man dazed and blinded. Lini takes the crossbow from the stunned man. With joint effort, Preen and Jonathan open the door so they can enter the room. Preen recognizes the man to be Roldare, a man from Kassen. The others also know him from sight. Lini talks again to him, calling him by name. He calms noticeably, but remains unhinged.
Preen takes out the parchment from his pocket, and reads what is written: some information about that it takes the cooperation of three to open the door. He crumbles the parchment and throws it away – the information being a bit moot now. A quick search of the room yields some bedrolls, lanterns and oil, two healing potions and 5 rations. Preen takes one of the healing potions and gives the other to Jonathan – you never know when they are needed.
Roldare comes out of his daze, and Lini wants to ask him some questions, least of all: what happened? Roldare seems to lose his focus, his eyes staring at a point just above Jonathan, but then the whole story spills out of him, in a staccato way. Six of them have arrived here in the crypt, planning a surprise for the youngsters set to get the Eternal Flame. They were disabling the traps by putting pillows on the spikes, but then suddenly they were attacked by skeletons. All are dead now, only his sister and himself still survive. His sister was taken away by the leader of the skeletons. When asked where he saw his sister last, a somewhat incoherent reply follows, possibly she is taken ‘down’ somewhere. He then clearly states that the others should find his sister, but he will stay here, where it is safe. “You will need keys, a shield and swim gear!”
As nothing more is to be learned from the man, and he is very persistent about staying where he is, Preen, Jonathan and Lini leave him be, and intend to go look for the missing sister. In the adjoining room, Preen has seen another door, and he goes toward it, and opens it. Behind the door there is a small room where a giant beetle is feeding on the brains of a dead person. Preen enters the room, and the beetle starts to move in a menacing way. Jonathan says: “Get back Preen, then we can close the door!!” and he moves back to give room. But Preen turns a deaf ear toward him, and casts his spell color spray , and the beetle is stunned. After a brief period of indecision, Lini comes forward and sticks her trident in the beetle, hurting it. Then Jonathan, sighing a bit, joins in the fray, but his sword bounces of the beetle’s armour. Also Preen and Lini do not manage to hit the beetle anymore. The beetle then has regained enough sense to send a spray of acid in the direction of Lini, hurting her badly (10 HP damage). Jonathan then finds an opening and sticks his sword into the beetle, and using this opening, Preen finishes the beetle with a sneak attack. The beetle bursts open, numerous small eggs come out of the body. All jump aside when the remains of the beetle crash to the floor. Lini takes some time to heal herself (cure light wounds – 4HP recovered)
They decide to burn the remains and the eggs of the giant beetle; first they brush everything together in a corner, and with the aid of some lamp oil, soon a merry fire is burning, with regular popping sounds. When they take a closer look at the body of the villager, they cannot put a name to him, as his head was eaten away by the beetle.